Psychometry

Name:        Psychometry

Syntax:       psychometry listen   - recall any memories about the target

psychometry list [realm] - recall a list of memories about areas

psychometry list  - recall a list of memories about the given type

psychometry listen - recall any memories about your current area

psychometry listen  <#> - recall any memories about the specified number

psychometry record   - enter editor mode to add a memory about the target

psychometry record area            - record all information about a new area

psychometry record areanote        - record just a note about an already existing area

Restrictions:GL 1 to recall memories

GL 5 to store memories

Costs:       Small amount of control

Notes:       The voices of those who have gone before us are not lost

forever. The thoughts, memories, dreams, hopes and fears

of multitudes float in the infinite expanse of the Great

Ocean like so much flotsam and driftwood. For those who

possess the requisite skills, it is possible to seek those

voices out and hear them speak once more.

Similarly, a living Sii may reposit a memory into the Great

Ocean. Using the unique psychic emanations that every

living being, physical object or locality possesses innately,

he can attach or bind this memory to the aforementioned.

Those who are able to read the psychic signature can thus

retrieve this memory when they come into contact with the

object. This then, is the psionic art of psychometry, allowing

a Sii to leave 'trail markings' for those who come after, and

to read the markings of others.

NOTE:        Recordings have to be approved by a GM before they will show

up. DO NOT PANIC (unless you want to) that you cannot see

your entry right away. And bug a GM if you can't see it after

a day or two.