Mechanics

Sii Essential Mechanics:

A few essentials that you should know about the mechanics of the guild: -- Guild points:
 * Guild points, or "Control points", will not appear in numerical form. They represent your control over the form that you're using. These points deteriorate with "effort", i.e. combat, some special powers, etc. When you run out points, you die. Therefore it is critical that you monitor your control.  Some of the descriptions are: Complete ... Vigorous ... Stable ... Paltry ... Exhausted


 * Mastery comes from using the variety of forms available to you at any control level. If you find your mastery not increasing, try switching to another form.


 * Skill points are earned in various ways, and may be used to train only skills in a similar area in that which they were earnt (sp).


 * Please note that anything more detail posted in public areas will be removed. Our goal is that much of this guild is to be explored by individuals, not spoon-fed to you.

NOTE that control cannot be regenerated by doing nothing. Think of it as if you were dangling from a tree branch, hanging on with your arms. If you do nothing, your grip on that branch doesn't get any stronger on its own.
 * Your control can be regenerated in only two ways:
 * 1) Return to the guild and take on a new form.
 * 2) Envelop a corpse to consume its psionic energies.

-- Forms:
 * You have a selection of forms to choose from at each guild level. There is no "one best" form, but you might find a particular "favourite" based on your style of play.  Also, it might be useful to use forms of a LOWER control level, just because of your style of play or the monsters you plan on facing.


 * Rare forms may appear from time to time, as the type of tissue samples available to the formsmiths allow for some of the more exotic types of hosts to be cloned.
 * As you take on a new form, that form may have a special power that can appear in two places:
 * 1) On your HP bar, if you have the "fi" tag set.
 * 2) On your "siihelp" command listing, if it's command-activated.

-- Number system: Sii use a base-10 number system, and when brevity is required we use the numerical (1, 2, 3) format.

However, sometimes numbers are written out, and in those cases, Sii use their native language: e.g. one = esh, two = va, ...

You'll find a few places that use these numbers.

-- Getting more info: (At control level 1, also use): siiwho, psi, focus
 * Essential commands to use: siihelp, siiscore, gset